Join Zulu-Alpha › Forums › Missions › Scheduled Missions › Operation Anvil of Kintyre
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September 20, 2020 at 12:53 #9279
Scheduled for Sunday 20 September 2020
1. SITUATIONSituation Time: 2:30AM
Lighting: Night, Halfmoon
Weather: Low level dense fog, Expected thunderstorms during the mission… Fog is expected to clear during thunderstorm.After the recent success of capturing the Base within Operation Hammer of Kintyre, Some infrastructure have been built into place, that will serve as the US base of operation for the foreseeable future. MI has been monitoring the Russian mobilization over the last few weeks and expects an armored section with supporting APC’s, infantry and Techinals to assault the base.

AO – Base Anvil of Kintyre Hammer company that suffered 50% casualty and assets lost, were ordered West to help a Second beach landing due to commence at 4:00AM, This is Bravo Company, Delta Platoon, a Mixture of a 2 Sections of M1A2 abraham and about 20 Marines.
Their orders are to be the blocking force for Zulu Company, Alpha Platoon coming in behind the enemies main assault.
Just before departure Hammer Company was about the decommissioned their damaged M1A2 tank, before MI ordered ZA to recover and bring back to operational standards to help with defense.
Intelligence has cautioned Zulu Company that the enemy knows this terrain like the back of their hands, and will use every avenue they have to penetrate.
A. Enemy Forces:
Russian MSV at Company Strength.
B. Friendly Forces:
Zulu-Alpha is located at a FOB.1) Equipment: Standard equipment, Tracer Rounds. 2x 82mm Mortars
2) Surveillance: None
3) Ground Vehicles: 1x Damaged M1A2 Tank
4) Fixed Wing: None
5) Rotary Wing: None
6) Naval: None
Other friendly forces: US Bravo company within the AO in 1H30
C. Civilian Presence: None
2. Mission
A. Defend the Counter attack.
3. General Instructions
None
4. Specific Instructions
None
Meta-Mission details:
Location:Mull of Kintyre -> co@16_Operation Anvil of Kintyre_v1.#.#
Medical System:Advanced ACE Medical and standard re-spawn policy. Re-spawn in Bunker
Special Mods:None.
Special Requirements:None.
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