Op Cutoff

This topic contains 12 replies, has 13 voices, and was last updated by  Johan 12 years, 7 months ago.

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  • #2165

    Bulletoothdan
    Participant

    WARNORD:

    1. SITUATION TIME 03:20 hrs L

    Situation

    We have begun operations to re take the island of Stratis, ZA Delta team has been given a series of tasks by the NATO commander within a specific AO. Details of your tasks are contained below.  The Civilian population have been evacuated. Enemy forces have  a series of communicartion towers and transformers that must be knocked out before we can proceed inland. Within your  AO there is believed to 2 company’s worth of enemy spread out over your entire AO. The enemy forces consist of regular soldier’s who are highly motivated and well equiped. They have anti air assets surrounding your AO, and watch towers, as well as special forces clearance divers patrolling at your intended landing site. They have mined the area extensively in preperation of our counter attack using both land based and water borne mines. The UK SBS has already carried out some mine clearance along a specific route into the beachead.The enemy are believed to have spread them selves very thinly across the AO, however you should be mindful of going loud, this will bring re inforcements who may well overwhelm you.

    2. Mission

    Land and secure a beach head,

    Destroy the communication  towers and transformers  marked on your maps

    Secure your LZ marked on your map

    Exfil back to base

    3. Execution

    The CO of the mission may proceed in any way he/she wishes. Within the AO only!

    4. Service and Support

    A. Support Units: 1) Aviation: 3x Helicopter light transport.

    B. Medical CASEVAC is available via transport helo back to base or use of facility at beach head

    5. Command and Signal

    To be determined by the CO.

    Meta-Mission details:

    Location

    Stratis Coop 26 (2x pilot slots)

    V6- removed “addVehicle” tracer that was causing severe lag/loss of Frame Rate, added additional enemy boat and divers, added additional AI guards, added AI AA, Moved base, moved LZ.

    Medical System

    ZAM Revive

    Mods:

    ZA September 2 ZA mod-line

    Special Requirements:

    A Headless Client is recommended (just wait for it to take the HCSlot on the civilian side automatically (it will become hidden)), however the mission should work fine without it.

    #2178

    ZaPZaP
    Participant

    1+

    #2180

    Brak
    Participant

    In

     

    #2181

    Kilroy
    Keymaster

    In

    #2184

    Raven
    Keymaster

    in

    #2185

    Amphiptere
    Keymaster

    in

    #2186

    Glimmerman
    Participant

    in

     

    #2187

    Joedamage
    Participant

    +1

    #2188

    Panthera
    Participant

    In please if there is space

     

    #2189

    Bart
    Participant

    in

    #2190

    ColB
    Participant

    +1

    #2191

    Levanin
    Participant

    +1

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